Injustice 2 offline input delay12/7/2023 Instead, rollback netcode continues to run the game normally. Rollback’s main strength is that it never waits for missing input from the opponent. When there is no information from the remote player, delay-based netcode needs to pause and wait, as described in detail on the previous page. The key lies in how the netcode handles uncertainty. Since a game’s choice of netcode can never magically change the distance between a player and their opponent or prevent networks from dropping or delaying information, you may wonder how one netcode strategy could be drastically better than any other.
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